A simple and easy-to-use library to enjoy videogames programming
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raylibcvideogamesprogrammingopenglandroidembeddediotgraphicswasmraspberry-pilinuxgame-enginewebassemblygamedevgame-developmentwin32
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{"name":"zlib License","spdxId":"Zlib"}
Project Description
A game programming library designed to provide a pure and efficient experience for electronic game programming. It does not have flashy interfaces, visualization assistants, or debugging buttons; it focuses solely on coding in the most pure way. Inspired by the Borland BGI graphics library and the XNA framework, raylib is suitable for prototyping, tool development, graphical applications, embedded systems, and education.